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Comment by Traster

I think people on HN react to NFTs perfectly resaonably and I don't think you make a good argument about their value for creatives. As far as I can see NFTs at the moment have done nothing for creatives getting paid. As you point out - we have solved the problem of creatives getting paid for their work, they can sell their work, they can take commissions, or they can use patreon or similar sites. I would bet that at the moment the commission that shopify or patreon are taking are much more creator friendly than paying to mint an NFT. You say that NFTs provide a new way to interact - but what is that interaction? What does an NFT give me that sticking a badge on a shopify store saying "Creative ownership of peice of work X" does not? And I don't see how that problem has anything at all to do with being gamified?

>Never in history has anyone been able to buy shares of highly coveted art... maybe now you can

Well, firstly, let's be clear that it's highly contentious whether you meaningfully own the art if you own an NFT. But let's assume that's a solved problem. YOu can already buy shares of highly coveted art - https://www.masterworks.io . It's exactly the same model as NFTs - some individual buys the actual art, then they offering to sell "shares" of the art. The difference is that Masterworks doesn't carry all the risk of being scammed in the crypto market.

parent Traster 5 years ago

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