"Why do people keep repeating this? A game engine is a monstrous piece of software from which the renderer or the physics is just a tiny part."
Maybe it is also worth noting, that there is a difference between a AAA monstrous game engine - and a simple one for casual browser games and the like?
So there might be even value in an article from a beginner covering only the basics?
(but I do agree, that the teaching was in a style overly confident not warranted)
Maybe it is also worth noting, that there is a difference between a AAA monstrous game engine - and a simple one for casual browser games and the like?
So there might be even value in an article from a beginner covering only the basics?
(but I do agree, that the teaching was in a style overly confident not warranted)