I'd be in the opposite camp. Video game stories are those things I have to quickly click through to get to the next bit of action. Ya, ya, ya, bla, bla, bla, click, click click, don't care.
My ideal is to create my own story rather than have it spoon fed to me. Let me roll a character then let me do what I want in an interactive open world. Sure, some curating and minor direction is OK, but the less the better. I don't remember much of the story of GTA 3 other than slogging through it to open the city up but surfing a car all over town causing mayhem or endlessly jumping the ski jump on the third island, those are the memories of that game I remember vividly and cherish. To enhance this I absolutely love good procedural generation. Finding that one out of a thousand planet in No Mans Sky and just exploring it, taking screen shots knowing that I'm likely the only person who will ever visit it, wonderful.
The other problem with modern video game stories I notice now that I have a kid: there are plenty of video games that action wise I have no problem letting my kid play but can't due to the story and mainly the cut scenes. Seems to be a path to some edgy cred when the base action does not really justify it.
My ideal is to create my own story rather than have it spoon fed to me. Let me roll a character then let me do what I want in an interactive open world. Sure, some curating and minor direction is OK, but the less the better. I don't remember much of the story of GTA 3 other than slogging through it to open the city up but surfing a car all over town causing mayhem or endlessly jumping the ski jump on the third island, those are the memories of that game I remember vividly and cherish. To enhance this I absolutely love good procedural generation. Finding that one out of a thousand planet in No Mans Sky and just exploring it, taking screen shots knowing that I'm likely the only person who will ever visit it, wonderful.
The other problem with modern video game stories I notice now that I have a kid: there are plenty of video games that action wise I have no problem letting my kid play but can't due to the story and mainly the cut scenes. Seems to be a path to some edgy cred when the base action does not really justify it.