That's why I mostly play point&click adventure/rpg games and text adventures, because that genre can't really survive without a good story. I'm rarely disappointed and the games cost a fraction of what you would pay for a AAA title. Not that I don't like AAA, but every time I watch a gameplay video I get bored fairly quickly because I don't feel drawn to the game, it seems "same old, same old". Perhaps it's just me.
I think "Life is strange" is a good example of what can happen when the writing is strong combined with a nice, easygoing gameplay that takes you through the story. The only AAA game that I bought was "The Witcher 3" precisely for the back story, but after 5-10h of playing it just felt so repetitive that I gave up on it. I am likely in a minority but I'd take strong writing over graphics, physics and other elements of a game any day.
I think "Life is strange" is a good example of what can happen when the writing is strong combined with a nice, easygoing gameplay that takes you through the story. The only AAA game that I bought was "The Witcher 3" precisely for the back story, but after 5-10h of playing it just felt so repetitive that I gave up on it. I am likely in a minority but I'd take strong writing over graphics, physics and other elements of a game any day.