This author seems to have never played a game with an actual good story. You can tell from his comparison of game stories to movies.
How can you compare a 2 hour narrative with a 10-100 hour narrative?
This article grossly overgeneralizes stories in games and ignores the unique storytelling device that is a "game".
A good book doesn't necessarily make for a good movie and a good movie doesn't necessarily make for a good game (and the other way around, as we've seen over and over again).
This article seems like a self-congratulating piece by an indie developer for being an indie developer.
Good for you. That doesn't mean AAA studios can't make a good game story, same as big budget movies can have a compelling story.
How can you compare a 2 hour narrative with a 10-100 hour narrative?
This article grossly overgeneralizes stories in games and ignores the unique storytelling device that is a "game".
A good book doesn't necessarily make for a good movie and a good movie doesn't necessarily make for a good game (and the other way around, as we've seen over and over again).
This article seems like a self-congratulating piece by an indie developer for being an indie developer.
Good for you. That doesn't mean AAA studios can't make a good game story, same as big budget movies can have a compelling story.