The two main backers (Apple and Google) seem to have backed out.
From my point of view, for Apple, their use of C++, C++17 is good enough.
Metal uses a C++14 dialect as shading language, IO and DriverKit an embedded friendly subset, for everything else there is Objective-C and Swift.
Google seems to have been put off by losing the ABI vote and changed focus into Abseil instead, and have their own Draconian style guide anyway.
And are increasingly adopting Rust as well.
Intel, ARM, IBM, Sony, Nintendo will have to jump in.
By the way, concepts were mostly implemented by a single guy!
From my point of view, for Apple, their use of C++, C++17 is good enough.
Metal uses a C++14 dialect as shading language, IO and DriverKit an embedded friendly subset, for everything else there is Objective-C and Swift.
Google seems to have been put off by losing the ABI vote and changed focus into Abseil instead, and have their own Draconian style guide anyway.
And are increasingly adopting Rust as well.
Intel, ARM, IBM, Sony, Nintendo will have to jump in.
By the way, concepts were mostly implemented by a single guy!