If the reasons they give for this were honest, you'd think their time would be better spent building the kind of extremely basic integration tests that would detect if, say, their world generation broke making the game unwinnable.
Inflammatory zingers aside, I don't mind telemetry in a product like this and I'm sure I'd want it if I were working on it. But I'd want automated tests first. Factorio's approach seems enlightened, but very rare in the industry.
https://bugs.mojang.com/browse/MC-236618
Inflammatory zingers aside, I don't mind telemetry in a product like this and I'm sure I'd want it if I were working on it. But I'd want automated tests first. Factorio's approach seems enlightened, but very rare in the industry.