Whenever a company describes their vision of "the metaverse" (or I guess "reality channels" in this case) it's always exceedingly vague and never really explains in concrete terms what sort of utility or entertainment a person would derive from it.
I guess it's just the latest vehicle to get investors or stockholders excited without needing to rely upon any work or logic beyond the unclear promise of technologies that themselves haven't even been proven out yet. (And this is coming from someone who does think VR is really cool -- with respect to some of the discrete, packaged, and targeted immersive experiences that are already available.)
I guess it's just the latest vehicle to get investors or stockholders excited without needing to rely upon any work or logic beyond the unclear promise of technologies that themselves haven't even been proven out yet. (And this is coming from someone who does think VR is really cool -- with respect to some of the discrete, packaged, and targeted immersive experiences that are already available.)