Star Citizen is a cautionary tale about how too much money can be a curse.
Star Citizen and Elite Dangerous came around at roughly the same time but Elite has been a complete game for years. Elite did things right in the sense that they released a complete game and added to it.
I've seen videos on Star Citizen talking about new systems they're adding like being put in prison and escaping and all I can think of is that this sounds cool but why are you spending any effort on this before you have a core game?
star Citizen development just seems to be completely unfocused with periodic sales of ships to top up the coffers. How much better could it have been had they decided on core features that were a complete game and then just added content releases every 6-12 months?
For anyone who just wants to explore without the grittiness and over-realism of Elite Dangerous, check out No Man's Sky. Side note, there's a great Internet Historian video [1] on the redemption of NMS after over-promising on release.
Also, I see another game that seems to be falling into the trap of being too ambitious before having core gameplay and that's Ashes of Creation, sadly.
[1]: https://www.youtube.com/watch?v=O5BJVO3PDeQ&t=26s
Star Citizen and Elite Dangerous came around at roughly the same time but Elite has been a complete game for years. Elite did things right in the sense that they released a complete game and added to it.
I've seen videos on Star Citizen talking about new systems they're adding like being put in prison and escaping and all I can think of is that this sounds cool but why are you spending any effort on this before you have a core game?
star Citizen development just seems to be completely unfocused with periodic sales of ships to top up the coffers. How much better could it have been had they decided on core features that were a complete game and then just added content releases every 6-12 months?
For anyone who just wants to explore without the grittiness and over-realism of Elite Dangerous, check out No Man's Sky. Side note, there's a great Internet Historian video [1] on the redemption of NMS after over-promising on release.
Also, I see another game that seems to be falling into the trap of being too ambitious before having core gameplay and that's Ashes of Creation, sadly.
[1]: https://www.youtube.com/watch?v=O5BJVO3PDeQ&t=26s