Very cool. This kind of storage is similar to what's typically being used in Entity Component Systems like EnTT [0], which can also be interpreted as in-memory column oriented databases.
Recently I'm starting to like this type of programming over OOP. Each part of your application accesses a global in-memory DB with the full state. But unlike a traditional persistent db it's really fast.
Recently I'm starting to like this type of programming over OOP. Each part of your application accesses a global in-memory DB with the full state. But unlike a traditional persistent db it's really fast.
[0] https://github.com/skypjack/entt