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Comment by limmeau

So what about the other improv principles...

"Is my partner having a good time": Make your partners look good. That is usually a good idea in any team.

"Find the earliest end". That would mean don't ever maintain an old product because there's nothing interesting in it...

"Yes and" principle: you accept the ideas that your fellow players introduced and build on top of them. For example, "Backend moved their data store to a novel distributed document store they read about on Twitter -- Yes, And we'll let the frontend run in a JS-emulated Browser-in-a-Browser!". I see that being applied, but I'm not sure it's good advice.

parent limmeau 5 years ago

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