> being competitive in school-like activities provides them
To an extent. I keep wondering, wouldn't it be better if schools/universities were structured as PvE challenges, not PvP ones? Trying to elicit a culture of collaboration, instead of pitting students against each other?
I may be strongly biased, because I hate competition outside of games[0], and competitive incentives generally make me stop caring.
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[0] - Particularly, games in which points are fake and only matter for brief status rewards and after-play joking.
To an extent. I keep wondering, wouldn't it be better if schools/universities were structured as PvE challenges, not PvP ones? Trying to elicit a culture of collaboration, instead of pitting students against each other?
I may be strongly biased, because I hate competition outside of games[0], and competitive incentives generally make me stop caring.
--
[0] - Particularly, games in which points are fake and only matter for brief status rewards and after-play joking.