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Comment by zlynx

Your other choices are:

- Never GC via using object pools. This code is nastier than C++ because Java is not intended to be used this way.

- GC whenever needed randomly. The game will just pause occasionally. Very annoying as a player.

- Write the actual game in C++. Make a few JNI calls here and there. On feature phones I only remember this being possible for some vendor apps.

parent zlynx 5 years ago

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