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Comment by everling

RPG Maker 2000, I made small games when I was 11 or so. It wasn’t programming in the purest sense but you could store variables, make if statements and for loops within a dialog based GUI rather than scripting by hand. Despite being designed for japanese style RPGs there was a considerable amount that could be done within those constraints, like shoot em’ ups and such.
parent everling 5 years ago

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