Just want to mention something, I am not demanding so feel free to ignore me, if you make a game (and do it because you want to make the game and not to learn some language/framework/CV padding) then keep in mind that existing game engines are probably more accessible then something you try to re-invent(especially with text based games).
I admit I am a bit upset that when I see some people asking what good game engine for say a text adventure or virtual novel should he use I see people promoting their incomplete, buggy, unsupported engine(and most of the time the single feature is that is using the CoolLanguage)
I admit I am a bit upset that when I see some people asking what good game engine for say a text adventure or virtual novel should he use I see people promoting their incomplete, buggy, unsupported engine(and most of the time the single feature is that is using the CoolLanguage)