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Comment by johnyzee

Your question is unpopular because everyone here likes the web and want to see it thrive as a platform. So do I, but still, I agree with you. Unfortunately, the web is not a viable platform for games. It had its moment for casual games some years ago, but mobile devices have taken that over. Thats why all the web game portals (the bargain bin bottom of the games space) are languishing, even Facebook Games, with its captive audience, is slowly dwindling away.

To put the actual game editor on the web makes even less sense. It's a cool technical feat, and the author may have thought of it as 'free', as some commenters have alluded to, given that there is already a web export, but anyone with a bit of experience knows that nothing is free, and certainly not a project like this. At the very least it's a months long effort (the author himself stated as much in the blog post), even before factoring in continued maintenance.

I love it as a technical feat, but I'll agree it doesn't make sense from a 'business' perspective (for lack of a better term, given it's an open source project).

parent johnyzee 5 years ago

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