But how is my CPU count useful to you in that situation? My i7-8700k has 12 threads, my Surface book 2 pretends to have 16 threads, my iPad Pro pretends to have 16 cores, my iPhone pretends to have 12 cores.
What is the API I can use to map that to any sort of useful 3D performance? How are 3d game processes using this data to evaluate what they are supposed to be doing?
What is the API I can use to map that to any sort of useful 3D performance? How are 3d game processes using this data to evaluate what they are supposed to be doing?