Nice, it's great to see this project go from C++ rant to reality. Can't wait to never write C++ ever again :)
On licensing, how will it work for creators of open source hardware? Will they still need to pay a licensing fee if they are targeting a specific device with closed driver IP? Or could there be an exception there?
Do you also see yourselves supporting open low-level hardware (RISC-V, FPGA, ...?), and in that case would you consider opening your driver IP for those targets?
On licensing, how will it work for creators of open source hardware? Will they still need to pay a licensing fee if they are targeting a specific device with closed driver IP? Or could there be an exception there?
Do you also see yourselves supporting open low-level hardware (RISC-V, FPGA, ...?), and in that case would you consider opening your driver IP for those targets?