> is a general concept that by definition is part of any language featuring mutation.
One counter-example is Mathematica. I can mutate any object any time I like, and doing so is extremely common. Yet under "pointer" its help tells me about some unicode symbols, and some GUI stuff about mouse pointers.
In reality, some of its lists are dense memory like C, some contain arbitrary objects (such as expressions, or high-precision numbers), but these implementation details aren't part of the language, and most users never know them.
One counter-example is Mathematica. I can mutate any object any time I like, and doing so is extremely common. Yet under "pointer" its help tells me about some unicode symbols, and some GUI stuff about mouse pointers.
In reality, some of its lists are dense memory like C, some contain arbitrary objects (such as expressions, or high-precision numbers), but these implementation details aren't part of the language, and most users never know them.