I love both Zig and Rust - I believe they both serve different types of systems programming - but for many developers, I'm not sure how important these points are.
Zig's reasons for being better include:
- No operator overloading
- Rust panics when allocator fails
- Rust uses a std allocator (which is configureable)
- No metaprogramming (IE, macros)
- Simpler to grok
Essentially, Zig being the "Go" of C/C++/Rust/D. But, I think that dances around the problem where Systems Programming is just complex. Just because some functions and control flow is simpler doesn't mean the program itself is.
If trying to pull Rust programmers away, I'm not sure the merits in this article are strong enough. However, for newcomers to systems programming, Zig might be easier to learn and solve problems with.
Zig's reasons for being better include:
- No operator overloading
- Rust panics when allocator fails
- Rust uses a std allocator (which is configureable)
- No metaprogramming (IE, macros)
- Simpler to grok
Essentially, Zig being the "Go" of C/C++/Rust/D. But, I think that dances around the problem where Systems Programming is just complex. Just because some functions and control flow is simpler doesn't mean the program itself is.
If trying to pull Rust programmers away, I'm not sure the merits in this article are strong enough. However, for newcomers to systems programming, Zig might be easier to learn and solve problems with.