actually, the game "world in conflict" has no macro - you get free units (in limited quantities), and you micro the set of units to take control of points in the terrain (which leads to more reinforcements/units).
Quite an interesting RTS, i would say. It's completely about tactics and micro, no macro at all.
actually, the game "world in conflict" has no macro - you get free units (in limited quantities), and you micro the set of units to take control of points in the terrain (which leads to more reinforcements/units).
Quite an interesting RTS, i would say. It's completely about tactics and micro, no macro at all.