> Meanwhile vast amounts of memory and CPU power mean flyweights and object pools aren't so useful
I'd argue that they still are relevant. The only thing that's seen more impressive growth than memory volume is the relative cost of a cache miss. So the great irony is, one of the most efficient ways to sabotage your CPU power is to make use of all that RAM.
I'd argue that they still are relevant. The only thing that's seen more impressive growth than memory volume is the relative cost of a cache miss. So the great irony is, one of the most efficient ways to sabotage your CPU power is to make use of all that RAM.