This is why the video game consumers are cancerous. They constantly preorder, buy into all of the hype hook/line/sinker, get mad at delays, and yet still get mad when the game is released half-finished/didn't meet the unreachable expectations. This cycle has happened with virtually every troubled AAA game release in the past decade.
Game companies can't win dealing with amnesiac/bipolar consumers.
Game companies can't win dealing with amnesiac/bipolar consumers.