Oof. I was just getting used to the idea that we have a decent rally sim/game (Dirt Rally) again.
It's a niche genre that requires a specialized physics engine, and there hasn't been decent entrant after Richard Burns Rally (2004) or before that. That was/is maintained by community binary patches for years and years after it EOL'd.
Rally car physics can't be simulated with just any car physics model, there is a lot going on with tyres on loose surfaces, differential gears in the drive train, turbo chargers etc.
I can't see it being lucrative enough for EA to make a niche game like that.
It's a niche genre that requires a specialized physics engine, and there hasn't been decent entrant after Richard Burns Rally (2004) or before that. That was/is maintained by community binary patches for years and years after it EOL'd.
Rally car physics can't be simulated with just any car physics model, there is a lot going on with tyres on loose surfaces, differential gears in the drive train, turbo chargers etc.
I can't see it being lucrative enough for EA to make a niche game like that.