This is a really great book! I went through the first one and implemented it in Rust. Was a great learning experience both in ray tracing and in Rust (my first ""real"" project with it).
I really recommend! Much cooler (IMO) then doing another TODO list app. I also recommend going to google to more deeply understand some of the algebra concepts that are used (since they aren't really explained in a deeper level and assume you already know).
I really recommend! Much cooler (IMO) then doing another TODO list app. I also recommend going to google to more deeply understand some of the algebra concepts that are used (since they aren't really explained in a deeper level and assume you already know).