Comment

Comment by tomlu

My full time job was to make Bazel more efficient for about 1.5 years. The answer is: it really depends.

If you are executing 100,000 novel parallel C++ actions, then compilation for that might be I/O bound? If these actions are all cached though you would likely be CPU bound instead, as the build system works hard to discover that all the work is already done.

parent tomlu 6 years ago

No comments yet

Be the first to share your thoughts.

Live from the official Hacker News API

A modern reader for Hacker News · SvelteKit + Skeleton