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Comment by michaelpinto

It's a bit more than a "useful product" — for example an engaging game like Farmville isn't "useful" but it does quite a bit of brand building within the product. In many ways you an give software a personality (example: gamification), and those little touches might not be useful in and of themselves. A good real world example would be that the old Macs booted up with an icon of the computer with a smiley face — that wasn't useful but it was a great brand building exercise. Contrasting with that Acer did the same thing with their monitors and their logo was so ugly it made the brand cheap.
parent michaelpinto 15 years ago

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