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Besides standardising NVME storage for games to rely on, I'm the most excited about SONY's HRTF [1] implementation for the PS5 [2]. It's something I've been waiting for years for someone to implement for computer games, and it could be a game changer for audio. Listen to this [3] with good headphones to see (well, hear) what I'm talking about, better with higher volume.

[1] https://en.wikipedia.org/wiki/Head-related_transfer_function

[2] https://youtu.be/sSmWIR-D6ro?t=2526

[3] https://www.youtube.com/watch?v=WYdIidUIbAs

parent 0-_-0 6 years ago

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