Comment Comment by FraKtus Maybe it is still VBL related, in the DX11 sample you will see this when presenting the final frame:g_pSwapChain->Present(1, 0); // Present with vsync//g_pSwapChain->Present(0, 0); // Present without vsyncSo you can control this by setting the first argument to 1 or 0. parent FraKtus 6 years ago
g_pSwapChain->Present(1, 0); // Present with vsync
//g_pSwapChain->Present(0, 0); // Present without vsync
So you can control this by setting the first argument to 1 or 0.