Comment Comment by vivekseth Maybe this would be a good start! https://github.com/ssloy/tinyrendererIt covers how graphics libraries like OpenGL go from triangles to screen coordinates, and how they "shade" pixels in those triangles to create an image. parent vivekseth 6 years ago
It covers how graphics libraries like OpenGL go from triangles to screen coordinates, and how they "shade" pixels in those triangles to create an image.