It doesn't really matter what Epic is doing. Loot boxes, game engines, and game mechanics aren't the issue here. The issue is that I, a user of an iPhone, should be able to install whatever software I want. You know what? I played Fortnite and I hated it. I won't be installing Fortnite or buying any skins for it. But, Epic has the right to offer their product to me without interference. Apple already has $1000 of my money (actually wayyyy more than that), and now I don't want them involved in my life anymore. I think I'm entitled to that.
> (also not to mention Epic blatantly ripped off the success of PUBG when they switched Fortnite to be a Battle Royale game)
I think Epic did it better. That's why we don't give intellectual property rights to vague ideas like "100 players parachute into an island and shoot each other" or "after a certain amount of time a circle kills people outside of it". PUBG had their take -- super boring stakeouts to get hyper-realistic weapons. Fortnite had their take -- cartoony jumping around while you build forts. Players can choose which they want to play. (And, of course, there are like 8 billion other battle royales.)
> (also not to mention Epic blatantly ripped off the success of PUBG when they switched Fortnite to be a Battle Royale game)
I think Epic did it better. That's why we don't give intellectual property rights to vague ideas like "100 players parachute into an island and shoot each other" or "after a certain amount of time a circle kills people outside of it". PUBG had their take -- super boring stakeouts to get hyper-realistic weapons. Fortnite had their take -- cartoony jumping around while you build forts. Players can choose which they want to play. (And, of course, there are like 8 billion other battle royales.)