It’s even harder to convince other people. Once you realize that we do not understand how to make graphics look real, the pattern appears everywhere. Yet no one will acknowledge it.
Graphics — even movie quality graphics — don’t look anything like what a camera produces. The sole exception is when you’re mixing in real video with CG elements. But try to synthesize an entire frame from scratch, then put it next to a video camera’s output, and people can tell the difference.
Also, screenshots are misleading. You have to test video, not screencaps. Video is processed differently by the brain.
10 out of 10 times, all the graphics engineers come out of the woodwork going “but actually we do know how! It’s a matter of using so and so calculations and measuring BDRF and” none of those equations work.
Graphics — even movie quality graphics — don’t look anything like what a camera produces. The sole exception is when you’re mixing in real video with CG elements. But try to synthesize an entire frame from scratch, then put it next to a video camera’s output, and people can tell the difference.
Also, screenshots are misleading. You have to test video, not screencaps. Video is processed differently by the brain.
10 out of 10 times, all the graphics engineers come out of the woodwork going “but actually we do know how! It’s a matter of using so and so calculations and measuring BDRF and” none of those equations work.