I use Unity every day at work. This is a mixed bag for me. Unity gives google a run for their money when it comes to abandoning old features / letting them rot.
The editor is kind of crashy, launch times get unwieldy fast. Sometimes there's subtle differences between build version and running in the editor, and solving the disparity is a death march.
All that said, it's still one of my favorite environments to work in. I wonder if I have Stockholm syndrome.
Hopefully all this public money will get them to make a saner serialization format for their scene files. Unity's relationship with version control is... tense.
The editor is kind of crashy, launch times get unwieldy fast. Sometimes there's subtle differences between build version and running in the editor, and solving the disparity is a death march.
All that said, it's still one of my favorite environments to work in. I wonder if I have Stockholm syndrome.
Hopefully all this public money will get them to make a saner serialization format for their scene files. Unity's relationship with version control is... tense.