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Comment by helltone
One problem I encountered while working on robotics is that many commonly used algorithms yield approximate solutions with no error bounds. They work 99.99‰ of the time. This is fine from a computer science or math point of view, but very scary from an engineering perspective, specifically when there are humans nearby. A big part of me struggles to accept the suitability of algorithms coming from gaming engines or machine learning etc for real world heavy duty robots. The lack of rigour in the field is astonishing.