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Comment by master-litty

I gave Amethyst a serious try about a year ago. I even joined the Gitter intending to contribute, as I needed some more dynamic rendering features, and read the foundational research on the wiki that seemed to inspire the project.

I found the application of the research -- the execution -- too early in development for my needs. I have the feeling it will grow into something more flexible with time, but at least back then, I wasn't able to render to a texture being applied to a mesh. Not being able to get around the deeply integrated ECS was hard, as well.

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