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Comment by jeffpeterson

Wow! What great timing. I've been working on CRDTs for the last couple years and realized the structure we're settling on is similar to ECS. Last week, I figured I'd dive into ECS and also scratch my game-making itch by trying out Amethyst. I've had a suspicion that the API could be a bit simpler, and well, you nailed it! After an afternoon of playing around, Bevy has been a pleasure! Really great work!

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