Comment

Comment by scarier

To add on, supermaneuverabillity looks really cool and is an impressive technical achievement for sure, but its utility in combat (at least for the time being) is likely low to negative. Among other reasons, the more players in a fight, the less anyone can afford to sell all their energy for a shot opportunity--even if it works, it leaves them extremely vulnerable.
parent scarier 6 years ago

Discussion

Live from the official Hacker News API

A modern reader for Hacker News · SvelteKit + Skeleton