> Steam became a success because of the games Valve developed.
So what? That was years ago, and that says nothing about the present state of affairs.
> This is causing a rather large loss in revenue for Valve.
No it isn't, because you are missing the fact that the gaming market is not a zero-sum game, fix-cake that you can only get a share of. It's constantly growing, and new games create new public the whole time.
So what? That was years ago, and that says nothing about the present state of affairs.
> This is causing a rather large loss in revenue for Valve.
No it isn't, because you are missing the fact that the gaming market is not a zero-sum game, fix-cake that you can only get a share of. It's constantly growing, and new games create new public the whole time.