More than demoed, they've shipped DLSS in quite a few games now. The 1.0 version was underwhelming but the 2.0 version works extremely well in practice.
However Nvidia are treating DLSS as their secret sauce and not publishing any details, so Facebook's more open research is interesting even if it's not as refined yet.
However Nvidia are treating DLSS as their secret sauce and not publishing any details, so Facebook's more open research is interesting even if it's not as refined yet.