Reading gamedev subs on reddit, I got a very strong impression that Macs are generally being looked down upon and not considered worthy of porting to.
In part due to a significantly weaker hardware compared to Windows machines, in part due to constantly changing API surface and breaking backwards compatibility, and in part due to historical game-hostile stance of the company stemming from Jobs' personal dislike towards having games on Mac.
In part due to a significantly weaker hardware compared to Windows machines, in part due to constantly changing API surface and breaking backwards compatibility, and in part due to historical game-hostile stance of the company stemming from Jobs' personal dislike towards having games on Mac.
Is this off or did I get the sentiments right?