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Comment by Danieru

Great, nope, nope, and nope.

I've been continously upgrading a couple months behind new releases on commercial projects since 2015. I've upgraded about 17 times so far. Unreal's update story is light years ahead of Unity's half-hearted "automated" mess.

Worse bug I had was back in 2016 when an upgrade lost reset the scale on weighted bones to 0.

parent Danieru 6 years ago

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