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Comment by karatestomp
All the Sega stuff after the Genesis/Megadrive seemed really tied to their arcade efforts, in a way that Nintendo (and, toward the end of Sega's time in the market, Sony and Microsoft) didn't. AFAIK the 32x, Saturn, and Dreamcast were all only a little more different from their arcade counterparts than the NeoGeo was, which is why there were so many very faithful arcade "ports" on them (Star Wars Arcade and NBA Jam on the 32x, stuff like that). I've not seen that factored in to histories of the death of Sega's consoles, but wonder if it contributed in some fashion, or else helped stave off their demise.