One side project that's on my bucket list is to implement very far range of view on Minecraft-like games (e.g. Minetest[1] and Terasology[2]). Something like what we see in Battle Royale games or open-world shooters like Farcry. It's a little frustrating to have such beautiful worlds in these games and not being able to see a large part of it in a stunning landscape.
I have no ideas what kind of techniques would be required. I'm not a computer graphics guy :)
I have no ideas what kind of techniques would be required. I'm not a computer graphics guy :)
[1] https://www.minetest.net/ [2] https://terasology.org/