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Comment by pabloem

Just a side note. Probably not very fair to attribue the introduction of experience replay to DQN authors. This technique was popularized in 1992 by Lin[1] and used later in many works to improve performance. The difference, perhaps, is that in DQN, experience replay is not only a way to improve performance, but it's a must to obtain stability.

[1] http://www.incompleteideas.net/lin-92.pdf

parent pabloem 6 years ago

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