Comment Comment by Elrac Looking at "Core Language" I was dismayed not to find any builtin floating point data type.In "Phix vs Conventional Languages" I'm told that "1/2 is always 0.5". And "Library Routines" / "Math" includes sin, cos and tan. What's going on here? parent Elrac 6 years ago
In "Phix vs Conventional Languages" I'm told that "1/2 is always 0.5". And "Library Routines" / "Math" includes sin, cos and tan. What's going on here?