Shorter load times is an attractive argument, but it doesn't matter when the #1 issue with current-gen consoles is how unoptimized most games are. The traditional argument to game consoles was that it was cheaper and allowed developers to make the most out of known hardware configurations.
As things are now, flagship games on the PS4/Xbox One struggle to stay at 30FPS, frequently dropping to 20FPS or less, without the option to reduce graphics quality or resolution PC gamers have. All the while the low power Nintendo Switch is a joy to game on because most games are specifically optimized for it.
As things are now, flagship games on the PS4/Xbox One struggle to stay at 30FPS, frequently dropping to 20FPS or less, without the option to reduce graphics quality or resolution PC gamers have. All the while the low power Nintendo Switch is a joy to game on because most games are specifically optimized for it.