That makes a lot of sense to me. One of the reasons I stick mostly with software is that it allows for much quicker iteration. That increases both my ability to explore a space (when working divergently) and polish a product (when I'm in convergence mode). Hardware is, well, hard.
Iteration speed can make a huge difference in outcome. I read that the average consumer electronics company goes through 3-7 physical product iterations. Apple, on the other hand, went through more than 100 generations of prototype for the first iPod.
Obviously what you've done here is just getting started, but it points in a really interesting direction. A 3D printer with swappable heads for plotting and an add-on PCB etching kit should definitely have a market. That would mean recurring revenue for PCB supplies at a good margin, too.
Iteration speed can make a huge difference in outcome. I read that the average consumer electronics company goes through 3-7 physical product iterations. Apple, on the other hand, went through more than 100 generations of prototype for the first iPod.
Obviously what you've done here is just getting started, but it points in a really interesting direction. A 3D printer with swappable heads for plotting and an add-on PCB etching kit should definitely have a market. That would mean recurring revenue for PCB supplies at a good margin, too.