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Comment by ravioli_fog

> - You cannot inspect the scene in the editor visually while debugging. This is what I miss the most coming from unity. Some things are really hard to debug this way, for example if you use procedural generation.

Does this include looking at the [Server] tab in the editor once the game is running? That shows dynamically created nodes at run-time.

parent ravioli_fog 6 years ago

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