Comment Comment by gdxhyrd OpenGL does not stop being cross-platform just because it does not work natively in 1 platform.In any case, abstraction layers for macOS already exist.And, going by your definition, if Apple only allows Metal, then no API will be cross-platform ever anyway. parent gdxhyrd 6 years ago
In any case, abstraction layers for macOS already exist.
And, going by your definition, if Apple only allows Metal, then no API will be cross-platform ever anyway.