Comment

Comment by gdxhyrd

OpenGL does not stop being cross-platform just because it does not work natively in 1 platform.

In any case, abstraction layers for macOS already exist.

And, going by your definition, if Apple only allows Metal, then no API will be cross-platform ever anyway.

parent gdxhyrd 6 years ago

No comments yet

Be the first to share your thoughts.

Live from the official Hacker News API

A modern reader for Hacker News · SvelteKit + Skeleton