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Comment by hombre_fatal

I was going to say the same thing except with Call of Duty as my example.

Having never played an FPS on my phone, I had to download Call of Duty to see how it worked, being a heavy kb+m FPS player in my youth.

Played a dozen or so rounds in a couple weeks. It worked surprisingly well with plenty of skill gap between the players.

A couple years ago I also tried a MOBA on my phone wondering how that could possibly work on such a small tap-input device

Turns out mobile screen + tap input game UX is well-explored and polished territory.

Now all I want to see is Crusader Kings or Europa Universalis on a phone and I'll agree that nothing is impossible.

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